The Custodes Combat Patrol is 50 Power Level (not points).
A Custodes Combat Patrol uses 50 Power Level in Warhammer 40k, not traditional points. This streamlined format is designed for quick, balanced games without complex army-building. Power Level approximates unit strength, making it ideal for beginners or casual play.
Key Details About Custodes Combat Patrol
- Power Level: Fixed at 50 (equivalent to ~500-600 points in matched play).
- Contents: Pre-selected units (e.g., 1 HQ, 1-2 Troops, 1 Elite/Fast Attack).
- Rules Source: Combat Patrol boxed sets or official Munitorum Field Manual.
- Flexibility: Can be expanded with additional units (convert Power Level to points via conversion tables).
Power Level vs. Points: Conversion Guide
| Power Level | Approx. Points (9th/10th Ed.) | Typical Unit Count | Game Size |
|---|---|---|---|
| 25 PL | 250-300 pts | 3-5 units | Small Skirmish |
| 50 PL | 500-600 pts | 6-10 units | Combat Patrol |
| 100 PL | 1,000-1,200 pts | 12-20 units | Standard Matched Play |
How to Use a Custodes Combat Patrol
- Unbox & Assemble: Follow the included datasheets for loadouts.
- Play Out-of-the-Box: Use the pre-set 50 PL roster for pick-up games.
- Expand Strategically: Add units (e.g., Allarus Terminators, Vexilus Praetor) while tracking Power Level.
- Convert to Points: Use the Munitorum Field Manual to transition to points-based play.
Common Mistakes to Avoid
- Mixing Power Level and Points: Never combine both systems in the same game.
- Ignoring Detachment Rules: Combat Patrols use a Patrol Detachment (1 HQ, 1+ Troops, 0-2 other slots).
- Overcustomizing: Stick to the boxed loadouts until familiar with Custodes rules.
Why Power Level?
- Speed: Faster army selection for new players.
- Balance: Prevents "power gaming" in casual matches.
- Accessibility: No need to recalculate points for minor changes.