A standard match lasts 30 to 40 minutes.
A standard match in this tactical shooter typically lasts between 30 and 40 minutes. However, the exact duration depends on the game mode selected. Faster modes like Swiftplay take about 15 minutes, while Spike Rush lasts around 10 minutes. Competitive matches can exceed 50 minutes if the teams reach overtime.
Average Duration by Game Mode
Match lengths vary significantly based on the rules of the specific mode. Players should evaluate their schedule before starting a session to ensure they can complete the game without leaving early.
| Game Mode | Estimated Time | Round Format |
|---|---|---|
| Competitive / Unrated | 30 - 50 Minutes | First to 13 rounds |
| Swiftplay | 15 - 20 Minutes | First to 5 rounds |
| Spike Rush | 8 - 12 Minutes | First to 4 rounds |
Round Timing Breakdown
Every round in a standard match follows a specific sequence of events. These phases ensure players have enough time to prepare strategies and purchase equipment before the action begins.
- Buy Phase: This lasts 30 seconds at the start of most rounds for planning and shopping.
- Active Round: Each round has a maximum duration of 100 seconds unless the objective is completed.
- Post-Round: A short period of several seconds occurs after a win or loss before the next round.
Overtime and Match Extensions
Competitive play includes an overtime mechanic that activates during a tie. This system can push a game well past the 50-minute mark as teams must win by a lead of two rounds.
- Teams switch between attacking and defending sides after every overtime round.
- Players receive a set amount of currency to ensure fair equipment access.
- A voting system allows players to end the match in a draw after specific milestones.
Standard matches also include a halftime break. During this break, teams switch roles, which resets the economy and can change the momentum of the game duration.